This is a shader/tool for adjusting objects with Vertex Color. I created this for tweaking colors on VR paintings, such as those from Quill, Tilt Brush, and AnimVR, but any object with vertex color will work, and all the settings are Animatable and Non-Destructive.
What you'll get:
- VertexColor Ubershader for Maya 2015 and later
- Video Tutorial with tips and tricks
Your contribution helps me continue experimenting and developing VR art and animation. Thanks for your support! You rock!
*Note: I'm assuming you know your way around Maya, and won't be able to provide support for the assets provided. This shader is designed to work in Maya's Viewport 2 and can only be rendered in the Hardware 2.0 renderer. The color adjustments are for preview purposes in Maya, and will not export out of Maya, aside from renders. Feel free to pick apart the shader to see how it works, and if you find it useful, tell your friends where they can get it :)
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