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Realtime Procedural Nanotech Robot Effect (V1 and V2) (Blender Eevee)

Using the shader displacement technique (a previous free product) this effect makes randomized designs of a robot base mesh. The effect can be used on any object as long as the modifiers/UV maps are copied to the new object, so I recommend that you experiment with it. There a 2 versions of the effect available.

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Realtime Procedural Nanotech Robot Effect (V1 and V2) (Blender Eevee)

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