In 'Illustrating Hardware' I'm showing you my entire process of illustrating piece of military hardware, the Dropship used in this illustration http://tinyurl.com/m8a45ur
Its a standalone tutorial representing a vertical slice through mu workflow. Starting with sculpting from scratch in Zbrush through Keyshot renderings, to final detailing in Photoshop. Its a similar process to the one shown in previous episodes but this time I talk a bit more about design choices specific to a machine concept. And of course as a bonus I showing you how I created poster for this episode using newly created assets.
Three hours of video with (almost) no nonsense commentary ;]
Table of content as follows:
01 Zbrush sculpt
02 Keyshot light setup and renderings
03 Compositioning in Photoshop
04 Detailing in Photoshop
05 Bonus creating hardware focused poster
Including two Zbrush tools for normal and destroyed version of Dropship
If you are having problems following Zbrush parts make sure to watch my "Into the Zbrush" tutorial
And of course I strongly recommend watching previous parts of "Illustration Unchained"
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