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NodeCustomBuilder (blender2.8)

Now there is a new tool that can really help you when you are working with nodes in shader editor. No need to build your node trees from skratch anymore. Just select your preset from the list and press load button and your saved node tree will be created automatically. Frames and groups are supported so you can decided how small or complex node tree you want to bring into shader editor with one click.

1.3.2021 Geometry nodes supported!

10.4.2019 Now you can create your own custom folders for presets.

All future updates are free.




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NodeCustomBuilder (blender2.8)

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