- 3 HD Video Files
- Final lowpoly .FBX file
- Final Ddo Project File
- Final Textures in TGA format
- Final Marmoset Toolbag Rendering File
- PSD File with Lowpoly Render Setup
Duration: 7h 9m of video in MP4 format with full audio commentary in English
- Quixel Texturing (4hr 22m, 2 videos - full audio commentary)
- Rendering in Marmoset Toolbag (2hr 47m, full audio commentary)
In this tutorial, you will learn how to Create PBR textures for your object using Quixels DDO and Photoshop. Learn how to quickly and easily create materials that are as close to photorealism as possible using Quixles DDO and Photoshop. I will teach you how to create each material from the ground up and how to add grime, wear and tear and decals onto your materials.
After the textures have been generated, you will learn how to create stunning looking renders of the final game asset for your portfolio in Marmoset Toolbag and Photoshop.
3D Studio Max 2015, Photoshop, Quixel DDO, Marmoset Toolbag
Some of the scripts that I am using in 3D Studio Max like rappatools need to be bought separately if you want to use them. They are not needed to follow the basic principles of this course but will speed up your workflow.
Do not sell the included files and assets in any way and do not use the files or the final turretgun asset for commercial purposes. This tutorial is meant to be for a single user and is not meant to be shared. By purchasing the content you agree to these terms.