Wickr is a totally procedural wicker texture for Blender. It manipulates the UV coordinates through a handful of procedures to generate displacement maps, diffuse maps, roughness and alpha maps, resulting in a completely customisable wicker material for all your wicker needs. I'm sure there are a whole bunch of non-wicker applications of this material or variations of, so please change it to fit your practice and feel free to re-release!
The Wickr file contains the master material, set up the way it was designed to be, as well as the two individual node trees - one for configuring the wicker material, the other gives you fine control over the texturing.
The .zip file also contains documentation that goes a little into using the material.
I hope you enjoy!
Please consider supporting me on Patreon so I can keep developing this kind of content for free: https://www.patreon.com/erindale
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