This mentorship focuses on technical material art in a AAA production and all facets surrounding the topic, from detailed material feedback and engine implementation to pipeline and tooling.
Each mentorship is tailored for the individual and we will focus on the topics of your choosing, whether its improving your workflow, an introduction to the Substance Designer API and python or simply pushing your portfolio to the next level.
We aim to provide you with all the tools a material artists needs to work within the games industry.
Material Art Workflows and Pipelines
Substance API's and Python
Tools and Generator Creation
Environment Art Workflows
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