You might have seen my Siggraph'17 talk "Believability in Procedural Modelling", then you know what this scene is! :P If not, check out here :) -> https://vimeo.com/228391688
It's been a year since. With changing success, I was making and remaking a tutorial for this scene multiple times. Meanwhile, it was just collecting virtual dust on my hard drive. So, I thought of just releasing the file. I cleaned it up (so don't worry, nodes are logically named, you won't be completely on your own with the chaos of my original frankenstein xD). It includes all the geometry you see in the scene: chair, mirror, doors, walls, books, frames - the complete scene.
I never realeased just the file, so let's see how it goes :) hopefully, you will learn a lot of new cool tricks ;)
Original scene is created with Houdini 16 and completely compatable with Houdini 17.
An important note: this scene doesn't include materials, only geometry. + bonus of a 4k render of the final scene :)
Thank you for reading~
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