I've made this character for Artstation Ancient Civilizations Challenge.
It has 99.3k triangles and 2x4k texture sheets made in more than 200 working hours.
Modeled in 3ds max, Marvelous Designer and Zbrush. Textured in Quixel Suite and Photoshop. Rendered in Marmoset Toolbag 3
This item includes the Ztl file with the high poly, both Psb files for the textures(@ 8k resolution) and the Marmoset toolbag scene, including the png textures and the fbx file.
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