Blend Machine is composed of 2 shaders :
- A surface blending shader, to blend together a large amount of PBR materials on a mesh, using height maps for better transitions (for example, sand filling in cracks of a cobblestone road). It comes with a custom tool for easy painting and a bonus wetness overlay feature.
- A contact blending shader, to blend an object with another based on their distance from each other, designed to hide the seam where meshes intersect.
Warning: Importing this package in a gamma color space project will break the demo scene !
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Thank you for downloading BlendMachine!
I will continue improving this tool, and you will receive and email whenever an update is published.
If you have any issues or feedback, please send me an email at:
Good news! Since you already have a Gumroad account, it's also been added to your library.Tweet Share