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Full Content Collections 2015 - 2016 - 2017

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CAUTION


CHARGES EVERY 6 MONTHS , MAKE SURE YOU UNSUBSCRIBE IN TIME

IN CASE YOU DONT WANT TO RECEIVE MORE UPDATES OR BE CHARGED EVERY 6 MONTHS.


NO REFUNDS PLEASE SINCE MATERIALS ARE YOURS TO KEEP

RESPECT ARTISTS WORK.


Updated with :


Including NEW 2017 COLLECTIONS


Mixed nature 2

Fabric wrinkles made with Instant Light Procedural Cloth Engine

Damaged Metals

Realistic Plastics

Mixed Nature 1 out of 3

Texture converter from 3D Coat to Substance Painter

Camouflage Fabrics

Camouflage Metals

Advance Skin 3D Coat Smart Materials and Brushes

Nature 3D Coat , SD , SP


Car Paints

Weathering Advance Pack

228 Smart Materials From Substance Painter to 3D Coat (Updated with correct namings)

PHOTOSCANNED SAND PACK

Ultimate PLASTICS 2 

ULTIMATE METALS

Essentials 103

Essentials 104



Full Content Collections 2015 - 2016 - 2017 , 6 MONTHS SUBSCRIPTION PLAN All materials yours to keep.


Thank you all so much for the support.


Seats are open again. Setting it to maximum 50


Thank you.


How to install the package :


File --> Install Extension and pick the package file .3dcpack


BEST PROJECTION FOR ALL MY MATERIALS TO WORK PROPERLY IS

ANY AVAILABLE UV MAPPING IN 3D COAT.


Terms of usage :


You can paint a 3d model and sell it but you are not allowed to

1) Sell the materials itself as they are

2) Pack them with software.


For 1 and 2 separate license can be bought , contact me at infogdrs@yahoo.com


UNLIMITED COMBINATIONS CAN BE CREATED

4 Texture Channels Each ( 100% PBR Texture ACCURATE )

Base Color

Normal

Metallic

Roughness


Compatible with :


3D Coat PBR (DT smart materials )

Substance Painter ( Separate Pack, included textures can be

used for node / image based procedural DT creation )

Toolbag 2 ( Separate Pack , NOT INCLUDED)

Unity 5 PBR ( Separate Pack , included textures can be used

for standard material creation)

Zbrush ( Separate Pack , included textures can be used for texturing )

Unreal PBR ( Separate Pack , included textures can be used

for PBR material creation)

Substance Designer for texture based nodes

( SBS and SBSAR NOT INCLUDED )


Render Engines Compatibility :


Mantra PBR Mantra IPR

Renderman

Arnold

Redshift

Vray

Indigo

Maxwell

Octane

Furryball

Thea

and any renderer that supports

PBR and or gloss / specular workflow

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Full Content Collections 2015 - 2016 - 2017

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