Full Content Collections 2015 - 2016 - 2017
CAUTION
CHARGES EVERY 6 MONTHS , MAKE SURE YOU UNSUBSCRIBE IN TIME
IN CASE YOU DONT WANT TO RECEIVE MORE UPDATES OR BE CHARGED EVERY 6 MONTHS.
NO REFUNDS PLEASE SINCE MATERIALS ARE YOURS TO KEEP
RESPECT ARTISTS WORK.
Updated with :
Including NEW 2017 COLLECTIONS
Mixed nature 2
Fabric wrinkles made with Instant Light Procedural Cloth Engine
Damaged Metals
Realistic Plastics
Mixed Nature 1 out of 3
Texture converter from 3D Coat to Substance Painter
Camouflage Fabrics
Camouflage Metals
Advance Skin 3D Coat Smart Materials and Brushes
Nature 3D Coat , SD , SP
Car Paints
Weathering Advance Pack
228 Smart Materials From Substance Painter to 3D Coat (Updated with correct namings)
PHOTOSCANNED SAND PACK
Ultimate PLASTICS 2
ULTIMATE METALS
Essentials 103
Essentials 104
Full Content Collections 2015 - 2016 - 2017 , 6 MONTHS SUBSCRIPTION PLAN All materials yours to keep.
Thank you all so much for the support.
Seats are open again. Setting it to maximum 50
Thank you.
How to install the package :
File --> Install Extension and pick the package file .3dcpack
BEST PROJECTION FOR ALL MY MATERIALS TO WORK PROPERLY IS
ANY AVAILABLE UV MAPPING IN 3D COAT.
Terms of usage :
You can paint a 3d model and sell it but you are not allowed to
1) Sell the materials itself as they are
2) Pack them with software.
For 1 and 2 separate license can be bought , contact me at infogdrs@yahoo.com
UNLIMITED COMBINATIONS CAN BE CREATED
4 Texture Channels Each ( 100% PBR Texture ACCURATE )
Base Color
Normal
Metallic
Roughness
Compatible with :
3D Coat PBR (DT smart materials )
Substance Painter ( Separate Pack, included textures can be
used for node / image based procedural DT creation )
Toolbag 2 ( Separate Pack , NOT INCLUDED)
Unity 5 PBR ( Separate Pack , included textures can be used
for standard material creation)
Zbrush ( Separate Pack , included textures can be used for texturing )
Unreal PBR ( Separate Pack , included textures can be used
for PBR material creation)
Substance Designer for texture based nodes
( SBS and SBSAR NOT INCLUDED )
Render Engines Compatibility :
Mantra PBR Mantra IPR
Renderman
Arnold
Redshift
Vray
Indigo
Maxwell
Octane
Furryball
Thea
and any renderer that supports
PBR and or gloss / specular workflow