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      Simon Fuchs

      Hi, I`m Simon - Senior 3D artist with over 14 years experience in the video game industry. I have contributed to titles like Overwatch, Starcraft II: Legacy of the Void, Heroes of the Storm and the Crysis series. Learn from my experience as I show you every step in creating top quality 3D Game Art! 

      Artstation: https://www.artstation.com/simonfuchs
      Latest news: https://www.facebook.com/hardsurface3d/

      Follow for updates on what simonfuchs is creating.

      Explore my products:

      • Tutorial
      • Hard Surface
      • Modeling
      • 3dsmax
      • Zbrush
      • Free
      • Art

      $34.99

        Military Radio Tutorial - Maya 2018 and Substance Painter - Master modeling and texturing and create a game ready Prop - Complete Edition

        $24.99

          Military Radio Tutorial - Maya 2018 and Zbrush - Master modeling and create a game ready Prop - Modeling Edition

          $19.99

            Military Radio Tutorial - Maya 2018 and Substance Painter - Master modeling and texturing and create a game ready Prop - Texturing Edition

            $9.99

              Military Radio Tutorial - Intro to Maya and Zbrush Edition

              $44

                Ultimate Hardsurface Tutorial - Turretgun Complete Edition

                $5

                  Ultimate Hardsurface Tutorial - Turretgun - Intro to Max, Meshfusion and Zbrush

                  $20

                    Ultimate Hardsurface Tutorial - Turretgun - Highpoly Modeling

                    $9

                      Ultimate Hardsurface Tutorial - Turretgun - Keyshot Rendering

                      $15

                        Ultimate Hardsurface Tutorial - Turretgun - Lowpoly, UV and Baking

                        $20

                          Ultimate Hardsurface Tutorial - Turretgun - DDO and Marmoset

                          $0+

                            Hardsurface Basics 04: Photon Cannon and modeling approach

                            $1.99

                              Hardsurface Basics 03: Using 3dsMax and Zbrush

                              $1.99

                                Hardsurface Basics 02: Spline deformer and carving meshes with Max and Zbrush

                                $0+

                                  Hardsurface Basics 01: Using UV coordinates to deform geometry